Resident Evil 7 Walkthrough Gameplay Part 1 includes a Review and the RE7 Story Intro for PS4 Pro, VR, Xbox One S and PC. Resident Evil 7 (RE7) Gameplay Walkthrough will include the Characters. Jan 10, 2018 - Complete Resident Evil 7 Biohazard walkthrough including all collectibles, all achievements detailed, tips for MadHouse difficulty and tips on.
Resident Evil 7 debuted to much critical acclaim, quickly becoming known as the scariest game in Capcom's long-running series.
We don't want the Achievements themselves to be frightening though, so here's our comprehensive Resident Evil 7: Biohazard Achievement Guide.
Resident Evil 7 is available now for Xbox Play Anywhere, with cross-buy and cross-save support between Windows 10 and Xbox One.
This guide applies to all four versions of Resident Evil 7: Biohazard - Xbox One, Windows 10, PlayStation 4, and Steam. The game has 37 total Achievements/Trophies to unlock, which will require three playthroughs.
Our plan is to:
To make things easier, I've listed the Achievements in the order which you should receive them. No hunting around the page for our readers! And stay tuned for our Collectibles Guide with even more tips.
Spoiler Warning: This guide contains minor spoilers relating to boss fights and a choice players make that determines which ending they will receive.
Travel to Louisiana.
Just start the game for the first time and you'll receive this gimme Achievement once the intro ends.
Obtain something by closely examining an item.
Just before entering the Guest House at the beginning of the game, stop and examine the purse burning in the fire. Press the interact button while looking inside the purse to remove Mia's Driver's License, which Ethan will add to his inventory.
Close an open door by yourself.
Upon stepping into the Guest House, open the door directly ahead of you. Now press the interact button twice to close the door.
Use a lock pick to open something.
You'll find lock picks throughout the game, but the very first opportunity to get one happens during the first videotape sequence in the Guest House.
Escape from the guest house.
This is a story-based Achievement and can't be missed. After the Mia boss fight in the Guest House Attic, try to leave the way you came in. A cinematic will play, with Ethan eventually arriving in the Main House.
Destroy a Mr. Everywhere statuette.
Mr. Everywhere statuettes are bobbleheads dressed as American football players in purple and white uniforms. Destroying a statuette with melee or ranged weapons counts as collecting it.
The first Mr. Everywhere statuette you'll encounter is in the Laundry Room (a safe room) of the Main House. Look for it on the shelf below the tape recorder there. You can't break it when you initially arrive through the underground passage. So leave the room and head to south to the window by the Garage. The officer you meet there will give you a pocket knife. Return and break the statuette.
Put an unrelated object on a shadow plinth.
After entering the Main Hall of the Main House, head into the cubby on the east side of the room. There you'll find a projector with a plinth (pedestal) in front of it. Interact with the plinth and select any item from your inventory other than the one needed for the Sky Hunter puzzle. When the 3D view of the inventory object comes up, cancel and stop interacting with the plinth.
Complete the 'Mia' videotape without being spotted by Marguerite.
From the Main Hall, head up the stairs by the door to the second floor. Follow the hall to a wooden door and enter the Recreation Room. Mia's videotape is on the bar to the left of the VCR. Play the tape and prepare to utilize stealth to avoid Marguerite.
Use psychostimulants.
After obtaining the Wooden Statuette and solving the Sky Hunter puzzle in the Main Hall of the Main House, a new pathway will open and lead you to the Drawing Room. You'll find the psychostimulants (a box of yellow pills) on a wooden table there.
Using psychostimulants will cause a dot to appear on any nearby item for a couple of minutes, making them much easier to find. If you'd rather not use your first psychostimulants immediately, just save the game, use them for the Achievement, and then reload your save.
Block an enemy attack by guarding.
You'll encounter your first Molded enemy in the Monitoring Room of the Main House. When you see one, simply hold the block button (Left Bumper on Xbox) until you're able to block an attack. You might even use the safe room north of the Monitoring Room to save, go back and block the enemy, and then reload your save to get your health back.
Avoid Jack's scissor attack by crouching.
During the boss fight against Jack in the Morgue, dodge his axe until it breaks and he grabs a scissor weapon. When he prepares to make an overhead strike with the scissors, crouch (click in the Right Stick on Xbox or PlayStation) to avoid the blow.
Escape to the yard.
Story related and can't be missed.
After gathering all three Dog Heads and using them on the locked door in the Main Hall of the Main House, exit to the yard.
Finish off an enemy with the knife.
Although you can get this earlier from Molded enemies, it's easier to wait until you reach the Old House. Either kill one of the flying insects you find resting on walls (there are two on the way to get the Burner Nozzle from the Water Station), or slash at a swarm of insects on a door or the Dining Room cabinet (which also gets you 'Slash Slash, Slashity Slash!' at the same time).
Increase your item slots.
Finding Backpacks will give you more inventory slots. You only need one Backpack for the Achievement, but here are all three Backpack locations:
Clear insects off a door using a knife.
You can get this Achievement in the Old House. The first time you encounter Marguerite while trying to gleave the Cellar and Living Room, she'll slam the door in your face and insects will swarm it. Equip the knife and kill all the insects on the door for the Achievement. Alternately, killing all the insects on the Dining Room cabinet will work too.
Fight off Marguerite while she wanders the old house to make her run away.
After encountering Mia in the Basement of the Old House, Marguerite starts to roam the area surrounding the Dining Hall. You can only get this Achievement from fighting her during this roaming phase.
Take down two or more enemies with one shot.
During the optional battle against Marguerite during her roaming phase, use the shotgun or Burner against a swarm of her insects. You should hit several at once.
Shoot and knock back Marguerite while she's leaping at you.
You can only get this during the Old House's Greenhouse boss fight against Marguerite, not during her earlier roaming phase.
Uncover the secret in the old house.
Story related and can't be missed.
Once you get the D-Series Arm in the Old House, Zoe will call and ask you to meet her in the Trailer safe room. The Achievement will unlock when you get there.
Complete 'Happy Birthday' videotape within 5 minutes.
The Happy Birthday videotape is the third tape you'll come across. To find it:
Once you gain control of the person in the tape:
Create all items that contain Chem Fluid and Strong Chem Fluid.
Combining herbs is a Resident Evil tradition. In this game, you'll mix two forms of Chem Fluid with other items to create a total of eight different items. These must all be combined during a single playthrough. Keep a good supply of Chem and Strong Chem Fluids in the item box so that you'll be ready whenever you find new crafting ingredients. You can also use the Separating Agent item to break any combination item down into Chem Fluid.Item combinations:
Escape from the Baker family home.
Story related and can't be missed.
This Achievement unlocks after you complete the Boat House boss fight and choose to cure someone with the serum. See 'Just a Memory Now' for advice on which choice to make.
Watch all the videotapes in a single playthrough.
There are four playable VHS videotapes to discover over the course of the game. Upon collecting a videotape, you must find a VCR and use it to play the tape. If you watch a tape but die before saving the game or reaching a checkpoint, you'll need to watch it again for it to count towards the Achievement.
Here are the videotape locations:
Kill an enemy by attaching a Remote Bomb to them and detonating it.
This Achievement can be earned in the Wrecked Ship portion of the game. Remote Control bombs first appear the floor Ship S2 during the portion in which Mia uses her tracker watch to chase someone.
When playing on Easy or Normal, you get a checkpoint at the start of the floor. This can take a few attempts, so feel free to pause and Retry if things go sour.
A regular Molded Molded has two swipes and two grabs. Our goal is to get caught by a specific grapple in which it wrestles you to the ground. The grab in which it bites your arm is not the one needed for this Achievement.
You'll encounter a regular Molded before picking up the Remote Bombs and one in the next room after picking them up. I recommend leaving the first one alive until you get the bombs, and then using it for the Achievement.
Escape from the ship.
Story related and can't be missed.
After the Mia boss fight on the Wrecked Ship, you'll leave the ship and head to the Swamp.
Obtain all of the Antique Coins in Easy or Normal difficulty.
There are 18 Antique Coins on Easy or Normal difficulty. If you collect one but die before saving the game or reaching a checkpoint, you'll need to get it again for it to count towards the Achievement.
The first Ancient Coin is located in the Guest House and requires special action be taken during the first videotape sequence. You'll run across the final one while playing as Mia on the Wrecked Ship. You must collect all 18 coins in one playthrough.
See our Antique Coins Guide for screenshots and descriptions of every Antique Coin's location!
Read all of the files in a single playthrough.
There are 32 Files in the game. Picking up an item that counts as a file is not enough, you must also read the item for it to count. If you read a file but die before saving the game or reaching a checkpoint, you'll need to read it again for it to count towards the Achievement. As the Achievement description states, you must collect all 32 files in one playthrough.
You can check your files found by pressing the Map button and then switching to the Files tab. Any missed files will appear as question marks between the other files names. Here's the full list of files in the order you should find them:
See our Files Guide for screenshots and descriptions of each File's location!
Destroy all Mr. Everywhere statuettes.
There are 20 Mr. Everywhere statuettes in the game. Destroying a statuette with melee or ranged weapons counts as collecting it. If you destroy one but die before saving the game or reaching a checkpoint, you'll need to destroy it again for it to count towards the Achievement.
The first Mr. Everywhere is located in the Laundry Room of the Main House. You'll run across the final one during your return trip to the Guest House at the end of the game. Mr. Everywhere statuettes carry over between playthroughs, so you don't technically have to find them all in one go – but you might as well. Check out our Mr. Everywhere Guide for screenshots and descriptions of every statuette's location!
Get ending 2.
After defeating the boss in the Boat House, you'll be given a choice of curing two different people with a serum. Cure Zoe to get the bad ending. This involves an additional boss fight later in the game, so we're knocking it out on our first playthrough.
Complete the game on Easy.
Your first two playthroughs should be on Easy difficulty. You'll know the end is approaching when you complete the Salt Mine area and return to the Guest House.
For beating the game for the first time, you'll unlock the Albert-01R handgun (which will appear in your Item Box in subsequent playthroughs) and Madhouse difficulty.
Complete the game using only 3 First Aid Meds or less.
You can do this during your first or second run, but I've found it works best during your slower first run.
Be sure to play on Easy for this one, as enemies do less damage. Note that both Herbs and First Aid Meds count against the Achievement, so avoid using them and don't even pick them up. You're better off reloading a manual save than healing after a major blunder.
Luckily, Steroids heal you (and increase your overall health capacity) but don't count against the Achievement. There are four them in total:
The objects of your second playthrough will be to beat the game in less than four hours without opening the item box more than three times. If you didn't beat the game without using more than three First Aid meds your first time through, you might want to attempt it now. The rewards you get for these goals will make your final playthrough on Madhouse difficulty much easier.
Complete the game within 4 hours.
This should take 2.5-3 hours if following a guide, with the world record coming in at under two hours.
We've got a complete speedrun walkthrough that takes all the stress and guesswork out of the process. Good luck!
Complete the game without opening the Item Box more than 3 times.
There are three places in which you must use the item box:
Whatever you do, never interact with item boxes outside of those instances! You can save directly before opening the second and third boxes, which is a very good idea.
That said, dying during boss battles will bring up the Item Management option. You can take equipment out during those moments without it counting against the Achievement. But since we're trying to beat the game in less than four hours, you might be better off reloading a manual save instead.
Get ending 1.
After defeating the boss in the Boat House, you'll be given a choice of curing two different people with a serum. Cure Mia to get the good ending. This allows you to avoid a boss fight in the Wrecked Ship, which will help with your speedrun and Madhouse playthroughs.
After completing the game once on Easy or Normal, you'll unlock Madhouse difficulty. Save this for your final playthrough, as you'll want to bring as many unlockables from previous playthroughs as possible.
Complete the game on Normal.
Although you could opt to play on Normal difficulty for your first playthrough, it's more efficient to simply beat the game on Madhouse difficulty after unlocking everything else in Easy playthroughs. Difficulty Achievements are stackable, so you can get this one by beating Madhouse.
For beating Normal difficulty, you'll unlock The Secrets of Defense, a scroll that reduces damage taken from blocking enemy attacks. It will appear in your Item Box in subsequent playthroughs. If you choose to beat Normal on your first playthrough, this item can potentially make your final Madhouse playthrough a little easier.
Obtain all of the Antique Coins in Madhouse difficulty.
Madhouse difficulty has 33 Antique Coins. If you collect one but die before saving the game or reaching a checkpoint, you'll need to get it again for it to count towards the Achievement.
The first Ancient Coin is located in the Guest House and requires special action be taken during the first videotape sequence, just like on Easy and Normal. You'll run across the final one in the Swamp after leaving the Wrecked Ship. You must collect all 18 coins in one playthrough.
Stay tuned for our Collectibles Guide for detailed descriptions of each collectible location!
Complete the game on Madhouse.
Madhouse difficulty unlocks after beating the game once on Easy or Normal. This is the most challenging difficulty due to the following changes:
Be sure to build the M21 shotgun, and bring the Circular Saw you got from the speedrun playthrough to every boss fight starting with the Morgue battle. Choose to save Mia so that you don't have to fight her later in the game. Good luck!
Beating Madhouse difficulty unlocks Infinite Ammo for all ranged weapons. Should you somehow have missed any other Achievements, this will make going back for them much easier.
Did you find this guide helpful? Are there any achievements you're struggling with? Drop a comment and we'll try to help.
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